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GAB - Art Test

Left: Movie Reference. Right: My real time recreation in Unity URP.

Unity 2019.4 URP

Unity 2019.4 URP

Unity viewport

Unity viewport

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Marvel Tesseract - Art Test done for Game Art Brain which got me the position of Tech Artist. Done in under 3 days. Included was a documentation of all shader parameters.

Sculpted the cube in Zbrush and Blender. Used image planes for interior scratches depiction. Duplicated Cube along Y to hint reflections due to the lack of SSR in URP. Particles are all realtime. Various parameters for refraction and opacity control, including Thickness Map influence.